Fortunately, the game supports a strong offensive game with the standard chain combos (strings of normal attacks, or revolver action as they're known here), as well as extensive air juggling and a defensive blocking meter (known as guard libra, in this case), which determines how long you can block incoming attacks before your defense simply fails. There's a decent variety of strategies that work among the different characters-some have fairly strong defensive games, but more often than not, being able to mount a strong offense will serve you well. Like in that series, BlazBlue lets you chain together multiple standard attacks, start juggle attacks that propel your opponents up in the air, and dash forward or backward both on the ground and in the air (with the exception of the aforementioned Iron Tager). In fact, much of the fighting system is clearly based on an improved, faster version of Guilty Gear. However, if you're a Guilty Gear fan, or just a fan of sci-fi anime cartoons that have really strange characters, BlazBlue will feel like coming home. While this definitely makes the game seem new and makes each character seem distinctive, this uniqueness makes it harder for your skills to transfer from character to character, especially if your frame of reference is more-conventional fighters like Street Fighter or The King of Fighters. It's clear that the developer specifically intended for the characters to look totally different, as well as play differently, from each other. Then again, BlazBlue also features a grinning hooded catgirl with gigantic paws an evil vampire child who hurls exploding, whoopee-cushion-shaped bats and a masked blob that oozes its way into battle. There's also a "big strong grappler who can't run" character in Iron Tager, who is similar to Guilty Gear's Potemkin. The game's protagonist, the spiky-haired, sword-wielding bad boy Ragna takes cues from the spiky-haired, sword-wielding bad boy Sol Badguy. Every character also plays in a totally unique fashion, though there are callbacks to Guilty Gear's roster. The character Jin's drive attack freezes his enemy solid Ragna's steals his enemy's health with each strike. Like the Guilty Gear games, BlazBlue is a fast-paced 2D fighting game with multiple attack buttons-three are for standard attacks of varying strength and the fourth is the drive attack, which produces an entirely different effect for each character.
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